ENDURANCE: Court Sprint In Practice Games

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A great way to increase the intensity of your regular practice games, is to add in the ability for either player at any time between points to call their opponent out to go straight into a set of 10 court sprints. Ensuring you go straight back into the next point immediately after is a great way to really challenge yourself, and test your powers of recovery and ability to adapt to a depleted physical condition.

 Gary Nisbet

Coach Education: Deep Backhand Drive Part 2

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Following on from Part 1, Lee Drew explains how to set up the second routine to teach the Backhand Drive to a beginner player. In this phase the feeder moves to the middle of the court and feeds off the front wall. 

Lee Drew

Creating Space: Front Quarter Condition Game With Option To Hit Out

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Following on from the Cross Court Lob Option, Jethro talks through the final Front Quarter Game progression in which both players have the option to hit out to any part of the court but must win the rally on the following shot. 

 Jethro Binns

Creating Space: Front Quarter Condition Game With Lob Option

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Jethro talks through the first Quarter Game progression in which both players have the option to hit a Cross Court Lob at any time, but must win the rally with the following shot. In the Final Progression each player has the option to hit out to anywhere on the court. 

 Jethro Binns

Creating Space: Front Quarter Condition Game

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Jethro talks through the first condition game in which both players are confined to one of the front quarters and must be creative in order to maneouvre their opponent around the quarter. Click here to watch the first progression, where each player has the option of the Cross Court Lob

 Jethro Binns

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